PUBLIC PROJECTS

CODENAME: PROJECT ONE

LIO

Lio is a young man that suddenly awakens in a twisted alternative reality without any memory of how he got there.
Available for free on Steam and Google Play Store.

CODENAME: PROJECT U

LIO: Ultimate Edition

An expanded version of "Lio" including exclusive extra contents and developer oriented features.

CODENAME: PROJECT V

???

Coming Winter 2025

ABOUT ME

GAME DEVELOPMENT EXPERIENCES

ENGINES

Unity (6+ Years) (2017 - )
- Directed every single aspect of developing and publishing a full indie title (LIO) and releasing it on multiple platforms (Android & PC). Including but not limited to: Story Writing, Sound Design, Sound Mixing, Level Design, Gameplay Design, Programming & Scripting (C#), Artistic Direction, Problem Solving, Trailers & Marketing Campaign.
Unity Modding (1 Year) (2019-2020)
I started my journey with Unity back in 2017 and i actively started to publish Unity-Based mods from 2019 to 2020.
Since then, my 8 public mods racked up nearly 200.000 unique downloads with an average 97% positive ratings.
Unreal Engine
- Basic knowledge, no public products shipped.
GameMaker Studio
- Basic knowledge, no public products shipped.

3D MODELLING

Blender (6+ Years) (2017 - )
- Use of 3D modelling software Blender to create low-poly models for the Steam Workshop mods & later on for low-poly full indie projects such as Lio.

PROGRAMMING

C# - Proficient / Universitary Engineering Level
C/C++ - Universitary Engineering Level
Java - Universitary Engineering Level

LANGUAGES

- Cambridge C1 English Certification
- Cambridge IGCSE Certification
- Italian (Mother Tongue)

INSTRUCTION

- Public science high school diploma (2021)
- Currently studying IT & Electronical Engineering (2022 - )

© byFili Interactive 2024 all rights reserved.
Did you really read all this? Wow, thank you.
Might aswell check out the games then.